Friday, 20 March 2015

More maya goodies.

Another little bit of progress towards my new reel. Still got lots planned and lots to get done so onwards and upwards!

Low poly dungeon door

Thursday, 19 March 2015

Maya Texturing

As mentioned in my previous post I have been working in Maya a whole heap lately. 

I'm creating some new work for my reel which is in sore need of updating and also for a potential opportunity in Dunedin that I have just be made aware of, which I am quite excited about. Hopefully the stars will align themselves for me, but even if they don't I will have some cool new work to show for my efforts!

As this is for my reel, if any of you professionals have any critiques or suggestions that will improve my work then please don't hold them back! Feel free to message me using the comments below or to get in touch with me directly.

Anywho this is the first sneaky preview of what I've been working on, more to follow as I get more stuff completed.

Ta muchly Geoff.

Colour map for a low poly 'Viking Shield'.

Wednesday, 11 March 2015

Fun Sketch

I have been working in Maya allot over the past few days and needed to draw something to get away from looking at Vertices, Edges, Poly's and Ngon's.

So I drew a bug thing. 

Quite like how it looks, probably because its something completely different from what I normally draw. Drawing took about 10 minutes and was a nice break from 3D land. Probably should develop it a bit more and paint it up at some point.

Ta Geoff
Bug thing.